Firewatch Original Soundtrack



BornSeptember 10, 1984 (age 36)
NationalityAmerican
OccupationVideo game designer, composer, podcaster, writer
EmployerCampo Santo

Chris Remo is an American video game designer, composer, writer, podcaster, and former journalist.

As a journalist, he cofounded the original Idle Thumbs website as well as its flagship podcast, and served as Editor-in-Chief of Shacknews and Editor at Large for Gamasutra.

Firewatch (PC, PS4) is a gorgeous, story-heavy game with a lot of hype, especially for a so-called walking simulator. Does it live up? ★ Gameranx Facebook: h. 14.9k members in the Firewatch community. Firewatch is a mystery game set in the Wyoming wilderness, where your only emotional lifeline is the. A copy of the Firewatch original soundtrack on high-quality vinyl. Includes: Firewatch vinyl record 'Fireworks' early material digital album Firewatch soundtrack download code.

He composed the music for Thirty Flights of Loving, Gone Home, Spacebase DF-9 and Firewatch. He co-wrote The Cave with Ron Gilbert at Double Fine Productions. In early 2014, he left Double Fine to join his Idle Thumbs co-hosts Jake Rodkin and Sean Vanaman at Campo Santo,[1] where he contributed to the studio's acclaimed narrative adventure game Firewatch as a game and story designer, composer, and audio director.[2]

Career[edit]

Chris Remo began his career as a video game journalist, writing for Adventure Gamers. He co-founded Idle Thumbs, a video game culture website, with colleagues from Adventure Gamers and The International House of Mojo in 2004.[3] As a professional journalist, he was Editor-in-Chief of Shacknews and later Gamasutra, becoming Editor at Large.[3] After Idle Thumbs went dark in 2007, Remo revived it as a podcast in late 2008 with other Thumbs writers Nick Breckon (then of Shacknews) and Jake Rodkin (then of Telltale Games).[4] While podcasting for Idle Thumbs, he composed and performed 'Space Asshole', a satirical song about the protagonist of Red Faction: Guerrilla, which went viral.[5]

He left his position at Gamasutra in 2010 to work as a community manager and producer for Boston-based Irrational Games, ending the first run of the Idle Thumbs podcast at the same time. The show's then-final episode was recorded live at the 2010 Penny Arcade Expo.[6]

Firewatch Original Soundtrack

In early 2012, Remo returned to San Francisco to start a crowdfunded campaign on Kickstarter to revive the Idle Thumbs podcast with then-co-hosts Rodkin and Sean Vanaman.[7] As part of the Kickstarter campaign, Remo composed the soundtrack for Blendo Games' Thirty Flights of Loving, a video game that would be released to backers of the campaign.[8][9][10]

He also took a job in a multi-faceted role at Double Fine Productions, where he contributed to various games, including as a composer and game designer for Spacebase DF-9, an Amnesia Fortnight project, and as co-writer of The Cave alongside Ron Gilbert.[11]

Remo composed the soundtrack to Gone Home, a game written by former Idle Thumbs co-host Steve Gaynor,[12] and co-wrote Rogue One: X-Wing VR Mission for Star Wars Battlefront, developed by Criterion Games.

As a member of independent game studio Campo Santo, Remo was a game and story designer, composer, and audio director of the BAFTA-winning narrative adventure Firewatch, and has spoken about the game’s design at numerous game development conferences around the world.

Steam Firewatch

In 2018, Campo Santo was acquired by Seattle-area game developer Valve.

Firewatch Original Soundtrack Band

Works[edit]

  • 2005 Psychonauts, tester[13] (Double Fine Productions)
  • 2009 Drawn to Life: The Next Chapter Wii, composer (Planet Moon Studios)
  • 2012 Unbearable: Or How They Learned to Stop Worrying and Love the Bear, composer, writer (What Would Molydeux?)[14]
  • 2012 Thirty Flights of Loving, composer (Blendo Games)
  • 2012 Spacebase DF-9 composer, designer (Double Fine Productions)
  • 2013 The Cave, co-writer (Double Fine Productions)
  • 2013 Gone Home, composer (The Fullbright Company)
  • 2013 Captain Bubblenaut, composer (Pixelsaurus Games)[15]
  • 2013 Spacebase DF-9, composer (Double Fine Productions)[16]
  • 2015 Wheels of Aurelia, dialogue support (Santa Ragione)[17]
  • 2016 Firewatch, game and story designer, composer, audio director (Campo Santo)[2]
  • 2016 Star Wars Battlefront – Rogue One: X-Wing VR Mission, writer (Criterion Games)[18]
  • 2020 Half-Life: Alyx (Valve)
  • 2020 Saturnalia, writer (Santa Ragione)[19]
  • TBA In the Valley of Gods, game and story designer, composer (Valve)

Firewatch Ost

References[edit]

  1. ^'Idle Thumbs 144'. Retrieved February 6, 2014.
  2. ^ abMr Moon (February 9, 2016), Firewatch ending credits, retrieved September 1, 2017
  3. ^ ab'Chris Remo Author Biography'. Gamasutra. Retrieved March 9, 2013.
  4. ^Tabacco, Doug. 'About Us'. Idle Thumbs. Retrieved March 8, 2012.
  5. ^Good, Owen (October 27, 2009). 'Is Your Population Demoralized? Watch 'Space A-hole''. Kotaku. Retrieved March 9, 2013.
  6. ^Idle Thumbs (March 21, 2011). 'Idle Thumbs Live at PAX Prime 2010 – Burnin' Down the Wolfman'. Vimeo. Retrieved July 27, 2012.
  7. ^Caoili, Eric (February 28, 2012). 'Kickstarter drive offers exclusive game from Atom Zombie Smasher dev'. Gamasutra. Retrieved March 8, 2012.
  8. ^Hinkle, David (February 20, 2012). 'Idle Thumbs Kickstarter includes exclusive game, neat artwork'. Joystiq. Retrieved March 8, 2012.
  9. ^Hamilton, Kirk (February 28, 2012). 'Indie Darling Gravity Bone Gets a Sequel'. Kotaku.com. Retrieved March 8, 2012.
  10. ^Smith, Graham (March 6, 2012). 'Thirty Flights of Loving tells a better story in 13 minutes than most games do in 13 hours'. PC Gamer. Retrieved March 8, 2012.
  11. ^Caravella, Vinny (January 21, 2013). 'Quick Look EX: The Cave'. Giant Bomb. Retrieved March 9, 2013.
  12. ^Gaynor, Steve (October 23, 2012). 'Status Update: IGF, here we come!'. The Fullbright Company. Retrieved March 9, 2013.
  13. ^Schafer, Tim (April 29, 2004). 'SHIFTLESS LONERS, DRIFTERS TORTURED at DF'. Double Fine Productions. Retrieved April 1, 2013.
  14. ^'Unbearable OHTLTSWALTB trailer'. Idle Thumbs. April 3, 2012. Retrieved April 1, 2013.
  15. ^Priestman, Chris (September 9, 2013). 'Destroy all the Erflings in veteran BioShock dev's upcoming Captain Bubblenaut'. Pocket Gamer. Retrieved October 20, 2013.
  16. ^'Spacebase DF-9 Original Soundtrack'. Bandcamp. October 15, 2013. Retrieved October 20, 2013.
  17. ^Wawro, Alex (December 3, 2015). 'Interactive fiction meets arcade racer: Designing Wheels of Aurelia'. Gamasutra. Retrieved December 9, 2015.
  18. ^Seamster, Jeff (December 7, 2016). 'And incredible working with writers @chrisremo and @nickbreckon to bring our characters to life. <3'. Twitter. Retrieved December 11, 2016.
  19. ^'Italian Indie Studio Santa Ragione is partnering with The Quantum Astrophysicists Guild to publish 'Saturnalia', a Sardinian survival horror adventure'. Gamasutra. July 19, 2020. Retrieved July 22, 2020.

External links[edit]

  • Chris Remo at MobyGames
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